Hammer In Maya


      The scope of this project was to create a 3D hammer on Maya. What it took to create this project was starting with a box and then extruding facing and forming edges to shape the hammer. Next, I took textures and put it onto the shapes and put it in lights to make it look good in the pictures. I learned through this process how to extrude faces and make them separate, also after that I learned how to use points to make the back of the hammer bend downwards. If I took the time to do this again I would probably make the wood base a little bit bigger so I could extrude it in more to make it look easier to hold. The rest I would do the same because it all looked very nice and turned out great. The thing I will use most from this is using the extrude face tool a lot more in my next project on Maya. Overall the project turned out great and I thought it looked really nice.



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